|Language game, philosophy: a language game is an expression (originally by L. Wittgenstein, Philosophical Investigations, § 23) for dealing with language in typical situations which is responsible for the formation of word meanings in a community. See also use theory, use, meaning, meaning change, reference, conventions._____________Annotation: The above characterizations of concepts are neither definitions nor exhausting presentations of problems related to them. Instead, they are intended to give a short introduction to the contributions below. – Lexicon of Arguments.|
Books on Amazon
|Rorty II 51
Language games/Habermas (according to Rorty): only work because they presuppose overarching idealizations which can give rise to an agreement that is criticisable in relation to the perspective of validity claims. The language is subjected to an endurance test here. Idealizing insinuations make a probation possible. (Rorty pro) RortyVs: the relevant idealizing need not include the concept of "universal validity".
Rorty II 94
Habermas (according to Rorty): distinguishes between a strategic and a genuinely communicative use of language. Scale of degrees of confidence._____________Explanation of symbols: Roman numerals indicate the source, arabic numerals indicate the page number. The corresponding books are indicated on the right hand side. ((s)…): Comment by the sender of the contribution.
Der philosophische Diskurs der Moderne Frankfurt 1988
Der Spiegel der Natur Frankfurt 1997
Philosophie & die Zukunft Frankfurt 2000
Kontingenz, Ironie und Solidarität Frankfurt 1992
Eine Kultur ohne Zentrum Stuttgart 1993
Solidarität oder Objektivität? Stuttgart 1998
Wahrheit und Fortschritt Frankfurt 2000